IK / FK syncing with the AD Rig Builder

I’ve wanted to have this available in maya for so long, but no one has ever posted a rig that could do this (aside from maya’s buggy HIK solutions).  The tool hooks into the control rig and maintains FK and IK sync thought a set of matching scripts on controller selection and drags.

This also demonstrates additional functionality like, isolation rotation on any FK chain and a reverse foot setup that’s auto built when making the rig with the tool.